Runtime-integrity protection that keeps mobile and cross-platform games honest, blocking modded clients, cheat frameworks, hooks, emulators, and rooted devices before they reach your servers, without slowing gameplay down.
Mobile games execute on hardware the player owns. Memory, files, and network traffic can all be inspected and rewritten by readily available tools.
Cheating is a business
Cheat sellers, bot farms, and account markets profit directly from your game. Where there's money or ranking, there's organized abuse.
Tools are off the shelf
Hooking frameworks, modified clients, and emulators let attackers tamper with the game and its environment without ever touching your source.
Tamper-proof
Shut down the cheat vectors that matter
Six detection layers in one lightweight SDK. Here is the danger each one shuts down, and how we catch it.
Modded & Repackaged Client Detection
Verifies every build against its expected signature and structure, so cracked APKs, patched binaries, and repackaged clients are caught before they reach live gameplay. Players running an altered client are surfaced in real time, giving you a clean separation between genuine installs and tampered ones.
Signature verifyRepack detectionIntegrity check
Only genuine clients reach your backend.
Cheat-Framework & Hook Detection
Detects instrumentation and hooking frameworks, Frida, Xposed/LSPosed, and injected libraries, the moment they attach to your game. Both the native and managed layers are watched for code injection and runtime hooks, so the tools cheaters rely on are flagged with enough context for your backend to act on.
Frida & XposedHook detectionAnti-injection
Catches the tooling, not just the symptoms.
Emulator & Virtual-Device Detection
Identifies emulators, virtual machines, and cloned environments commonly used for bot farms, multi-accounting, and automated abuse. Dozens of device and environment signals separate real handsets from virtualized ones.
Device fingerprintEmulator signals
Separates real devices from farms.
Root & Jailbreak Detection
Detects rooted and jailbroken devices, Magisk, su binaries, custom ROMs, and verified-boot state, where players gain the elevated access needed to tamper with the game. You decide how to treat play from compromised devices.
Magisk & suVerified boot
Know when a device is wide open.
Debugger & Runtime-Tamper Detection
Catches debuggers and runtime attachment (ptrace, JDWP, breakpoints) and continuously verifies the SDK's own code in memory, so attackers can't quietly attach to or patch the protection while the game runs.
Anti-debugMemory-patch guard
The protection watches itself, too.
Server-Side Device Attestation
Backs on-device checks with hardware attestation, Android KeyStore key attestation and Apple App Attest, verified against Google and Apple roots, plus build-validity windows. You can gate play and rewards to genuine, untampered builds running on real, attested devices.
KeyStore & App AttestBuild validity
Trust anchored in hardware, verified server-side.
See the difference
Your game, with and without Byteria
The same attacks hit both builds. Only one stops them before they reach your servers.
Cheat attack
Unprotected
Protected by Byteria
Frida hook attached
Allowed
Blocked
Rooted / emulated device
Unseen
Flagged
Repackaged client
Connected
Rejected
Built for every game
One anti-cheat. Every genre.
Choose a category to see what Byteria defends in that kind of game.
01
Built for every game
Competitive & PvP
Protect ranked play and matchmaking from tampered clients, injected cheat frameworks, and rooted or emulated devices that drive honest players away.
02
Built for every game
Real-Money & iGaming
Stop multi-accounting, emulator farms, and tampered clients in titles where cheating translates directly into financial loss.
03
Built for every game
Free-to-Play Economies
Defend your economy by blocking modded clients, hooking frameworks, and emulator-based abuse that erode in-app purchases and item drops.
04
Built for every game
eSports & Tournaments
Provide device-attestation and tamper-evidence signals that keep competitive results trustworthy and disputes resolvable.
Fair play, enforced
Protection in three steps
01
Integrate the SDK
Drop the SDK into your Unity, React Native, or native iOS/Android build with a few lines of code.
02
Define your rules
Choose what to detect and how to react (log, warn, kick, or ban) per game mode and player segment.
03
Detect & respond
Stream verified cheat signals to your backend and act in real time, with full telemetry for review and appeals.
FAQ
Frequently asked questions
Which engines and platforms do you support?
Native iOS and Android, React Native, and Unity. The SDK is mobile-focused, so there is no PC/desktop or Unreal build today.
Will anti-cheat slow down my game or hurt frame rate?
It runs alongside your game loop with minimal runtime overhead and is designed specifically for mobile performance constraints.
Can it detect cheats it has never seen before?
Integrity- and signature-based detection catches new cheat tools, hooks, and tampered builds, not just known signatures, and detection modules are updated over time.
How do you handle false positives and bans?
You control the response policy. Verified signals plus full telemetry support review, appeals, and graduated actions rather than blind bans.
Does it work offline and in single-player modes?
On-device detection works offline; server-side attestation and enforcement apply when players connect.